Rules

0. Basic Rules

 * The main rule, this is a MRP-HRP server, act like it. If you have a question about RP, you may ask staff.
 * Staff Authority: If you are warned by a staff member or given instructions, follow them. If you believe the warning or instructions to be in error, you may bring it up in a Staff Report in the Discord after the round.
 * Etiquette: Staff are volunteers spending time to try and help the server. When speaking with a staff member regarding a situation, remain polite, truthful, and cooperative.
 * Rules as Intended: Rules will be considered based on both the written text and their intended purpose. Not every case and situation will be explicitly written here, and as such staff are given the freedom to make judgement calls and interpret situations at their discretion. A staff member is responsible for decisions and interpretations made in this way, and should be able to justify their logic and actions to senior staff.
 * Primary Community Language: Our primary community language is English. When playing on the server or communicating publicly within the community, you are expected to use English. Attempting to circumvent any rules through other languages will result in escalated responses.

1. D-Class

 * Foundation Security Guidelines
 * D-Class are resources and not to be expended on a whim. They may be put in isolation or beaten without hospitalization if they disregard foundation law
 * D-Class may not escape or act out against the Foundation without reason. They can however engage in illicit activities.
 * D-Class are not to do any harmful acts to the foundation untill 30 minutes pass in the round.

2. Foundation Employee Rules

 * As guards may be antagonists, conflict between guards is allowed but must be done with escalation and you must be reasonable about what you would start a fight over.
 * Foundation Security Guidelines

3. Orders

 * If you follow an order from a superior that is against server rules, you may raise the issue but if you are forced to do the order by the superior, you will not be at fault.

4. SCP Friendliness

 * You may not be friendly to Keter/Euclid SCPs, only antagonists may attempt to ally themselves but SCPs are freely allowed to kill you despite this.
 * Safe Class SCPs are allowed to have a degree of friendliness, but you may not attempt to free them or assist them in any way that is detrimental to the Foundation

5. Escalate

 * Reasonably escalate conflict and play a character that makes sense, you cannot claim you killed someone because your character is insane or a psychopath. This applies to all jobs
 * Active Engagement does not require continuous escalation. Chaos Insurgency actively attacking the site are permitted to fire on Security at will, if already engaging. Non-Combatants are exempt and must require escalation. This can be in the form of ordering them to hit the ground or obey a demand; If they attempt to run or refuse, you may begin hostile action.
 * SCPs such as 173, 096, 106, and etcetera are not required to escalate. SCPs such as SCP-049 and SCP-247 must produce some form of escalation unless otherwise engaging actively with security. Refer to the SCP Wiki page for more information

6. Antagonists

 * Non-SCP Antagonists can only reasonably ignore most escalation rules if an opportunity presents itself for singular high-value targets necessary for their objectives or approved gimmicks. For example, attacking and kidnapping the Guard Commander while they are alone. Mass usage of lethal weapons and/or explosives, especially for the sake of round-ending other players, is not allowed for normally rolled Antagonists.
 * Antagonists are not allowed to go on a killing spree unless they happen to be a GOI that is raiding the Foundation.
 * Escalation applies to non-security Foundation personnel, and they should be given an opportunity to surrender and/or cooperate by providing needed items. This does not mean that they can join you or accompany you.
 * Liberation of the D-Class Zone requires authorization from staff due to the chaos that it may cause.
 * Antagonists are not allowed to go around freeing purely lethal SCPs for the sake of chaos (Self-preservation would be in conflict with this) UNLESS specifically stated as an objective.
 * Antagonists must generally attempt to provide an interesting experience to normal players, while also working towards their objectives.
 * As an antagonist, treat your status as a chance to enhance the round, not just an opportunity to powertrip and kill everyone around you.

7. Admin Discretion

 * Some admins may rule differently and punish more harshly or not as harshly as other admins. If you believe you've been wronged, make a ticket to send a abuse report and it will be looked into.
 * Rules may be changed at any time and are just a baseline as this server becomes more popular and we work on it.

8. Player Expectations

 * No slurs, hate speech, sexism, homophobia, etc. You must be respectful at all times during OOC/LOOC
 * We expect players to bring forward complaints against others and staff to a ticket on the discord
 * No 18+ content is permitted. ERP and other things of a sexual nature is prohibited.
 * No metagaming. Playing with a friend is fine however using third party communications or talking to the other player that does not involve means used IC is prohibited.
 * Do not spam ahelp requests to play a specific SCP or a certain action/event to take place.

9. SCP Procedures

 * You may not terminate a SCP without permission from the O5 Council. Failure to do this will land you a warning.
 * SCPs are to be kept in their containment at all times unless approval to remove them is granted by the Research Director, Site Director, or O5.
 * SCPs that are allowed to roam such as SCP-999 are restricted to their zone unless otherwise approved.
 * Do not allow a breach to happen, or set events in motion that will cause a breach as a non-antagonist.
 * If you are not security or a member of the security branch, you may not attempt to fight a hostile SCP that is killable unless you have no other choice.
 * Don't use yourself as a subject for an SCP test (See: Rule 10) You must use D-Class for potentially harmful tests as they are disposable.

10. Character Rules

 * Characters must have appropriate and realistic names. "Hugh Jass" is an example of an unauthorized name. Staff may rule on references and names at their own discretion.
 * Your skills and knowledge are limited by your in-game distribution of skill points. If another player is unaware of how to do something, use LOOC or have them send a mentorhelp. Cross-Department knowledge is only applicable if reasonable.
 * Your in-character actions, roleplay, and flavortext must not contain any meta information or disruptive memes.
 * All members of the Foundation are required to be sane and competent enough to be allowed to perform their job. You will not be hired as a schizophrenic psychopath. D-Class have leeway with this rule but are not allowed to use it as an excuse to outright murder others, and must have at minimum enough sanity to comprehend what is going on around them
 * Personnel who are not security members may not freely engage in dangerous combat. You are required to attempt a chance at escape, and use fighting as a last resort. Exceptions apply to personnel who have good reason such as the Site Director opening fire on an infiltrator (reasonably escalated) who is threatening to take his ID which is considered highly dangerous if captured
 * Your knowledge of SCPs and Foundation Info is limited to your characters access level. Class-C should have little to no knowledge of SCPs unless it is directly related to their department. LCZ Security would know of all SCPs within their zone and proper containment procedures. Learning from previous rounds does not count towards your characters knowledge.
 * When respawning, you are expected to play a new character with a different name, and follow the New Life Rule. Unless specified otherwise, this means that you may not interact with your previous life for at least 15 minutes (Server Time), and you should avoid situations related to where and how you died when possible. Class D's currently spawn with a new name automatically, and are exempt from the locational restrictions of the NLR if they previously perished within the CDCZ. However, they should still avoid whatever led to their previous death, and avoid initiating hostilities or escalation over previous conflicts.

Index of Policies
Policies serve as extensions of the rules, and exist to prevent bloating the rules page. Ignorance of a policy is not an excuse to ignore/break it.

Foundation Security Guidelines
In-game rules regarding RP. Separate from main rules to remove bloat.

Admin Conduct
Conduct we expect from admins acting in an official capacity both in and out of the servers. If you have concerns with an admin violating any of this, make a complaint on the discord.